Author: hackthebrain-hub

Hack The Brainbook

Are you hoping to host your own brainhacking hackathon? Then you’re in luck! We’re very excited to share Waag Society‘s publication, The Hack the Brain: Brainbook, a shared manual for organising Hack the Brain hackathons. The book is beautifully designed and full of expert advice from brainhacking veterans.

If you’d like to use this manual for yourself, feel free to download your copy here: Hack The Brainbook Manual. Have a read and get inspired!

And if you’d like to learn more about what our partner, Waag Society, does in the field of brainhacking, please visit their brainhacking project page.

D3.2 Links to BCI international society

On this page we present a publication of public report on how the project established meaningful and innovative links to the international BCI society

The BCI community has been reaching maturity and a number of active labs, so the currently finishing CSA BNCIH2020 ( put together a task force to work towards creation of official BCI Society. It will be officially announced at International BCI Conference at Asilomar, USA in 2016. FSL members (Prof. Donatella Mattia) have close contacts with several key figures in this Society (Prof. Jonathan R. Wolpaw, Prof. José del R. Millán and others). An official BCI Society will make sure that the BCI field has a strong unified voice, for example, to inform the general public, interact with the media, promote BCI research, work with other societies, and lobby funding agencies. Other goals include managing finances for meetings; maintaining a website; educating people about BCIs; and creating/ publishing guidelines, standards, and recommendations. If the proposal is successful, FSL will present the BrainHack project at Asilomar and will assure the strong links between this CSA and BCI Society working groups related to future BNCI applications including art and creative industries. Thus BrainHack shall become a part of current fresh strong stream of interest towards art-sci collaborations on BNCI area.

In addition, using a long-term collaborations with other BCI labs and wide network of BCI related labs that have been connected via CSA Future BNCI, and BNCI2020 and BCI conferences (e.g., Graz BCI bi-annual Conference, Workshop on affective Brain-Computer Interfaces), FSL will engage and advertize hackaton activities of BrainHack projects to attract young BCI researchers.

D2.5 Report of the art-science collaboration

The report resented here is a result of the proces of organising the BrainDance performance in Brussels. This was shown in September at the BEAF’17 (Bozar Electronic Arts Festival). During the preparation of the BrainDance performance, BrainHack partners have explored in debts the process of mentoring art-science collaboration in the area of theatre. A number of shortterm residencies at TLU offered to artists and scientists have accompanied this work. Modern theatre is going through transformation where new media and neurotechnologies allow for collective co-creation where spectators become spectactors. A new level of mutual understanding and compassion between performers and spectactors can emerge from a dynamically evolving performance shaped by collective emotional experiences. BrainDance has embraced a number of emerging research topics such as neurocinematics, neurochoreography and collective brain-computer interfaces

The report further describes the art-science collaboration experiences during the proces of preparing for the BrainDance performance.

D5.3 Project magazine

The BH Manifestos have served as initial source of materials for press releases after each hackathon. During the project initiation phase, we planned for these manifestos to be redesigned into an appealing magazine style glossy booklet with reports on the activities, highlights and lessons learned from the project. We laten decided that a more general overview of the project would appeal to our targeted audience. In this general document we provide links to more specific insight for those interested.

The project magazine can be downloaded here.


BrainDance performance “Demuliplexia” had its premier on 14th of September at Bozar Electronic Arts Festival, BEAF’17 in Brussels. It happened within the framework of EU2017.EE – Estonian Presidency of the Council of the
European Union and 100 years of Estonian republic, EV100.EE.

The work on the performance started actively from March 2017. TLU team
of BrainHack used this work as a platform to observe
and learn from art-science collaborations that often took place as short
(2-3 day) or long-term residencies of several months (e.g. work with Mr.
Yury Didevich, Dr. Alberto Novello and Fine 5 dance company).

Technically, in DEMULTIPLEXIA performance two dancers are connected via
wearable EEG headsets (Nautilus) to a neurocinematic system, in which
audio-visual material is interactively assembled based on the reactions
from this two identities. The audience will be able to follow the fight
of multiple personalities on the screens and will know the possible
resolution of the story.

Scientifically, we explore several research directions. First, it is
semantic and Brain-Computer Interface (BCI) technologies where dancers
adapt to the BCI technology that they use over several month. Second, we
explore the ideas of neurochoreography, where apart from movement
expression, dancers now also have an additional expression channel based
on their physiological state. Third, we explore neurocinematic system
where physiology based real-time montage is based on the database cinema


The most important in this performance is that it represents a living
experiment on the stage, cybernetic system uniting several people,
outside the scientific lab conditions. Such example of art-science
collaboration in the theatre demonstrates completely new possibilities
to the neuroscientific research where different paradigms can be
prototyped, tested and changed in a convenient way. Detailed scientific
and popular science articles on the “DEMULTIPLEXIA” are on the way.

Author: Aleksander Valjamae

D2.2 Topical Video Series

References to all the project video material can be found in this document that has been submitted as a project deliverable.

The different Brainhack events have been filmed for several reasons: not only have the videos become documentation of the happenings, but naturally videos also serve for public dissemination and road mapping. Containing interviews with key stakeholders, lectures and providing introductory information about BNCIs, asking the present experts about the perspectives of development in research (both artistic and scientific) the result video materials have been used to produce a Topical Video Series. The videos have been be posted on the BrainHack website and project dedicated Video channels.

Brainhack at 2017 Graz BCI conference

The Brainhack project was presented at the 7th Graz Brain-Computer Interface Conference, 2017. Angela Riccio, our Rome based project team member from Fondazione Santa Lucia, illustrated the Brainhack project concepts and activities.
The GRAZ conference is organized by the Institute of Neural Engineering (formerly known as Institute for Knowledge Discovery) at Graz University of Technology, This is an internationally renowned research institution with focus on brain-computer communication and dynamics of brain oscillations. During the annual conference stakeholders from all over the world unite to share information and insights in a broad scientific multi-day program. Besides the general presentations, many side activities are also presented. To get an idea of the full program, check the program on the conference website.

Image: Angela Riccio and a visitor at the poster wall where the project was presented. 

Angela reported about the  spinal projects selected by the BH consortium to make the scientific community aware of these the non-clinical BNCI applications that have emerged from the art-science collaborations that took place during the hackathons. The projects are also shared online in a special repository on GitHub. Through this GitHub repository the work becomes more public. This enables others to not only get inspired to work on own BNCI projects, but others can also build on the knowledge that has already been shared. Anyone who is interested in the projects so far, can find all the documentation on